Beacon for zombies still displays that the radio needs to be disabled even tho it we already turned it off. There was also no global message telling the players it has been disabled. (It works for the mine objective).

Edt: The reason I am reporting this is because it irritates player zombies more than it should, I have seen 5 zombie stacked on the radio trying to turn it off thinking it was still on.

Attached Files Thumbnail(s)
   12-26-2017, 05:48 PM
Minor issue: when last objective triggers and survivors have to destroy the z-spawn, the gate has a delay which does not fit with the opening sound; gate opening sound plays first, gate opens 5 seconds later.

Forum Jump:

Users browsing this thread: 1 Guest(s)