I noticed that the movement animation do not change or at least slow down when characters are running out of stamina. It is almost like they are using a running machine (treadmill).
Will be looked at, thanks for the report ^^
Quote:People say that you should not micro-optimize. But if what you love is micro-optimization... that's what you should do.
Linus Torvalds - Audience Q&A following interview panel at Aalto University Center, 2012.

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