ZPS Ideas Suggestions
#1
Star 
Hello ZPS Team,


[ Star means must have. ]

Ideas Suggestions
   
   1. Customizable crosshair.[Image: star.png]
   2. Leveling/Ranking system.
   3. More guns/melee weapons
   4. GUI to vote maps.[Image: star.png]
   5. GUI to pick your teams.[Image: star.png]
   6. GUI to show you the objective.
   7. Compatible with Mac.[Image: star.png]
   8. Different type of zombies abilities.
       -  Blood Scent: When players are low health/bleed, zombies are able to see where they are.
          [Description] Zombie has a chance to make a player bleed. Lower Health has a higher chance of bleed.
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Needs to be worked on

   1. For barricades make it so stepping on top of it doesn't instantly break.


More Ideas coming soon!
OVER,
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#2
(11-29-2017, 03:02 AM)OVER Wrote: 1. Customizable crosshair.[Image: star.png]
Already there since ZPS was born (aka replace the crosshair texture file).

(11-29-2017, 03:02 AM)OVER Wrote: 2. Leveling/Ranking system.
Nope, ZPS is focused on teamwork, not competition.

(11-29-2017, 03:02 AM)OVER Wrote: 3. More guns/melee weapons
We'll see about that.

(11-29-2017, 03:02 AM)OVER Wrote: 4. GUI to vote maps.[Image: star.png]
ZPS 3.0 will feature a voting system highly similar to Left 4 Dead 2.

(11-29-2017, 03:02 AM)OVER Wrote: 5. GUI to pick your teams.[Image: star.png]
Nope, that would kill the purpose of the "ready room".

(11-29-2017, 03:02 AM)OVER Wrote: 6. GUI to show you the objective.
Already exists a long time ago, they are called "beacons", you even have a key to list objectives and the current one is shown at the top left.

(11-29-2017, 03:02 AM)OVER Wrote: 7. Compatible with Mac.[Image: star.png]
JonnyBoy and myself don't own a Mac so we can't port ZPS 3.0 on that platform.

(11-29-2017, 03:02 AM)OVER Wrote: Different type of zombies abilities.
       -  Blood Scent: When players are low health/bleed, zombies are able to see where they are.
          [Description] Zombie has a chance to make a player bleed. Lower Health has a higher chance of bleed.
Nope for turning ZPS into a RPGFPS or whatsover, and your idea of "Blood Scent" already exists in 3.0, it's called "Carrier Spotting" except that the Carrier has to aim, roar and press USE (as long as your Feed-O-Meter isn't empty).

(11-29-2017, 03:02 AM)OVER Wrote: 1. For barricades make it so stepping on top of it doesn't instantly break.
So survivors can camp at one spot where zombies can't reach them, destroy the barricade, and snipe the zombies as they please? That's a big nope.
Quote:People say that you should not micro-optimize. But if what you love is micro-optimization... that's what you should do.
Linus Torvalds - Audience Q&A following interview panel at Aalto University Center, 2012.
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#3
I wonder how a sniper would be in ZP.

Sometimes i imagine it as the Magmum/revolver but with a scope attached!

Big Grin
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